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Objects and Textures: Fantasy
 Dundjinni Mapping Software - Forums : Objects and Textures: Fantasy
Subject Topic: Wagon Wheel Post ReplyPost New Topic
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Bludragn
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Joined: 02/02/2005
Location: United States
Posts: 2393
Posted: 02/26/2005 at 10:05pm | IP Logged Quote Bludragn

Here are some wagon wheels from and old wagon in the barn






Blu
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Kepli
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Joined: 01/04/2005
Location: Netherlands
Posts: 16540
Posted: 02/27/2005 at 1:31am | IP Logged Quote Kepli

Me like ... (drool)

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You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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Eric of Ptolus
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Joined: 06/24/2004
Location: United States
Posts: 502
Posted: 02/27/2005 at 6:40am | IP Logged Quote Eric of Ptolus

Absolutely. No pile of junk is complete without a few
broken wheels. Its objects like this, the subtle detail,
that really bring out the power of the tool.

Every Orc, goblin, gnoll, hobgoblin (etc) lair seems to
have an area where cast-off plunder is tossed. These
wheels, some broken statuary, broken furniture, and
rusted, dented shields and armor pieces (there's at
least one post for each of these, BTW) really help.
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danielpryor
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Joined: 10/01/2005
Location: United States
Posts: 812
Posted: 04/24/2018 at 12:11pm | IP Logged Quote danielpryor

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DaveDowd
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Joined: 08/22/2016
Location: United States
Posts: 142
Posted: 04/27/2018 at 8:03am | IP Logged Quote DaveDowd

Nice, one little suggestion, a put a small shadow
(stroke in Photoshop terms) 50% see through, few pixels
around to smooth the edge pixels and stop the "floating"
look when its placed on top of the background.
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Kepli
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Joined: 01/04/2005
Location: Netherlands
Posts: 16540
Posted: 05/12/2018 at 5:22am | IP Logged Quote Kepli

Nice wheel Daniel

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You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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